![]() Opens a drop-down menu with options for connecting to development builds that are running on remote devices, and displaying their Player logs in the Console. This option doesn’t pause playback when you call Debug.Log from a script. Use this to freeze playback at a specific point in the execution and inspect the Scene. Pauses playback whenever you call Debug.LogError from a script. This is useful for run-time errors, such as null references, that are sometimes generated on each frame update. Opens a dropdown menu with clearing options.Ĭlears the Console automatically whenever you enter Play mode.Ĭlears the Console when you build the Project.Ĭlears the console when you recompile the Project.ĭisplays only the first instance of recurring error messages. ![]() Removes any messages generated from your code but retains compiler errors. The toolbar of the Console window has options for controlling how to display messages, and for searching and filtering messages. If you enable stack trace, the detail area displays references to specific lines in code files as clickable links. The detail area displays the full text of the selected message. You can choose how many lines of each message to display here. Select a message to display its entire text in the detail area. The Console list displays an entry for each logged message. The Console window menu has options for opening Log files, controlling how much of each message is visible in the list, and setting stack trace options.Ĭ. More info See in Glossary has options for controlling how to display messages, and for searching and filtering messages.ī. The Console toolbar A row of buttons and basic controls at the top of the Unity Editor that allows you to interact with the Editor in various ways (e.g. To open the Console, from Unity’s main menu go to Window > General > Console.Ī. This page covers the options you can use when you work with the Console window, and how you can filter your messages by searching for specific keywords. For example, you can print the value of a variable at certain points in your script to see how they change. To help you debug your project, use the Debug class to print your own messages to the Console. They also alert you to actions the Editor has taken automatically, such as replacing missing meta files, which could cause an issue somewhere else in your project. These errors and warnings help you find issues in your project, such as script compilation errors. Veusz can also be used as a drawing backend for the SciTools Easyviz package.The Console Window displays errors, warnings, and other messages the Editor generates. It was also included in their "Hot Pics" selection on their cover disc. Veusz was reviewed by Linux Format magazine, saying that "There's plenty of scope for creating colourful, engaging graphics". The saved file format is a simple Python text script, which makes it easy to create plots from other programs. The program also provides a command line and scripting interface (based on Python) to its plotting facilities. Plugins can be added for importing data in other formats, automating operations and creating different kinds of mathematical relationships between datasets. Datasets can be read using standard formats such as CSV, HDF5 or FITS, or entered, edited or created using functions from existing datasets. Widgets include X-Y plots, functions, contours, box plots, polar plots, ternary plots, vector plots, data images, labels and a variety of shapes. ![]() For example, graph widgets can be placed within a grid widget to create an array of graphs. Plots are built up from a set of plotting widgets which can be added to the document and whose properties are edited using a consistent interface. It is cross-platform, working under Microsoft Windows, macOS and Unix/ Linux. This program produces plots in popular vector image formats, including PDF, PostScript and SVG. The name should be pronounced as "views". It is designed to produce publication-quality plots. ![]() It is freely available for anyone to distribute under the terms of the GPL. Veusz is a Qt application written in Python, PyQt and NumPy. ![]()
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